This module incorporates game design and robotics lessons
Game design
The module is suitable for complete beginners as well as students with some programming knowledge. It introduces concepts of game design in a 3D simulation environment that is fun and easy to learn. Students will explore:
- Creative thinking in setting the plot, the hook, and the story
- Aesthetics of visual design in style, colors, characters and environments
- Formulating the game play mechanics of what the players do and for what purpose
- Design essential elements of a game such as rules, choices, scores, challenges, rewards & fantasy elements
- Appreciate programming concepts such as sequence, loops, event triggers & conditional logic
Robotics
The robotics classes provides hands on skills on electricity, circuitry and incorporates a block based programming language that is friendly to young minds. Students will learn:
- The building blocks of electronics and how they work
- Inputs, outputs and controllers in electronic hardware using littlebits electronic building blocks
- Introduction to sequence programming to create commands using Cue robot
- Manipulating a robot’s movement using speed, time and distance variables